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Two-suited Overcalls

by David Stevenson

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After a player has opened with one of a suit there are various ways of showing a two-suited hand. Best known are Ghestem where each of the three pairs of suits can be shown by a different bid, and Michaels, which, coupled with the Unusual no-trump, is more restrictive.

One well-known problem with Ghestem is that while there are a lot of different possibilities many many players assume there is only one, their own method, and complain loudly when partner or opponents disagree. :-)

The following list is not necessarily exhaustive but comprises all the methods that the writer has heard of, played, played against, read about or had submitted to him.

Name: Over 1C Over 1D Over 1H Over 1S
Schroeder 2C = D + H/S
2NT = H + S
2D = C + H/S
2NT = H + S
2H = S + C/D
2NT = C + D
2S = H + C/D
2NT = C + D
Michaels 2C = H + S
2NT = D + H
2D = H + S
2NT = C + H
2H = S + C/D
2NT = C + D
2S = H + C/D
2NT = C + D
Bailey OR
Modified Michaels
2C = S + H/D
2NT = D + H
2D = S + H/C
2NT = C + H
2H = S + C/D
2NT = C + D
2S = H + C/D
2NT = C + D
Modified Michaels 2C = H + S
2NT = D + H/S
2D = H + S
2NT = C + H/S
2H = S + C/D
2NT = C + D
2S = H + C/D
2NT = C + D
Modified Michaels 2C = H + S
2NT = D + S
2D = H + S
2NT = C + S
2H = D + S
2NT = C + S
2S = D + H
2NT = C + H
Modified Michaels 2C = H + S
2NT = D + S
2D = H + S
2NT = C + S
2H = S + C/D
2NT = C + D
2S = D + H
2NT = C + H
Quantum OR
Modified Wenble
2C = D + S
2NT = D + H
3C = H + S
2D = C + S
2NT = C + H
3D = H + S
2H = S + C/D
2NT = C + D
2S = H + C/D
2NT = C + D
  
CRO 2C = D + H
2NT = H + S
3C = D + S
2D = C + S
2NT = H + S
3C = C + H
2H = C + S
2NT = C + D
3C = D + S
2S = D + H
2NT = C + D
3C = C + H
Ghestem 2C = D + S
2NT = D + H
3C = H + S
2D = C + S
2NT = C + H
3C = H + S
2H = C + S
2NT = C + D
3C = D + S
2S = C + H
2NT = C + D
3C = D + H
Ghestem 2C = D + S
2D = H + S
2NT = D + H
2D = C + S
2NT = C + H
3C = H + S
2H = C + S
2NT = C + D
3C = D + S
2S = C + H
2NT = C + D
3C = D + H
Ghestem 2C = H + S
2NT = D + H
3C = D + S
2D = H + S
2NT = C + H
3C = C + S
2H = D + S
2NT = C + D
3C = C + S
2S = D + H
2NT = C + D
3C = C + H
Ghestem
per Blue Club
2D = H + S
2NT = D + H
3C = D + S
2D = C + S
2NT = C + H
3C = H + S
2H = C + S
2NT = C + D
3C = D + S
2S = C + H
2NT = C + D
3C = D + H
Wenble OR
Ghestem
2C = D + S
2NT = D + H
3C = H + S
2D = C + S
2NT = C + H
3D = H + S
2H = C + S
2NT = C + D
3C = D + S
2S = C + H
2NT = C + D
3C = D + H
Copenhagen 2NT = D + H
3C = D + S
3D = H + S
2NT = C + H
3C = C + S
3D = H + S
2NT = C + D
3C = C + S
3D = D + S
2NT = C + D
3C = C + H
3D = D + H
Roman Jumps 2C = S + D
2D = D + H
2H = H + S
2NT = H + D/S, strong
2D = C + H
2H = H + S
2S = S + C
2NT = S + C/H, strong
2H = D + S
2S = S + C
2NT = C + D/S, strong
3C = C + D
2S = H + C
2NT = D + C/H, strong
3C = C + D
3D = D + H
Roman Jumps 2D = D + H
2H = H + S
2S = S + D
2NT = any 2, game force
2H = H + S
2S = S + C
2NT = any 2, game force
3C = C + H
2S = S + C
2NT = any 2, game force
3C = C + D
3D = D + S
2NT = any 2, game force
3C = C + D
3D = D + H
3H = H + C

Notes:

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Editor's note:

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